Command Center OS

Turbo Scratch

Turbo Scratch was a small feature built to keep the JokerPlus beta active. Players answered one quick question, unlocked their scratch cards, and played through a fast loop designed to feel tactile and fun.

PROJECT OVERVIEW

A lightweight game that turned feedback into daily engagement

Instead of slowing players down with surveys, we blended a single daily question with a scratch-card mechanic designed for tension and reward. It created a simple loop users understood instantly and naturally returned to.

PROJECT

Turbo Scratch

ROLE

Product Designer

TIMELINE

1 Month

CORE INSIGHT

The smallest loops often drive the biggest engagement.

CHALLENGE & APPROACH

Collect meaningful insights without breaking the flow

The beta needed engagement, not friction. So we turned feedback into a reward: answer one question, unlock 12 scratch cards. The scratch mechanic mimicked real motion, added quick feedback, and layered in combos and a timer to keep the pace high. A lightweight leaderboard provided motivation without adding complexity.

The entire loop stayed fast, tactile, and easy to repeat.

CORE INSIGHT

Momentum grows when every action feels effortless.

OUTCOME

A small feature that became a core product

Turbo Scratch kept beta retention high and boosted daily return rates. The loop proved sticky enough that it’s now being developed into a permanent game inside JokerPlus — a quick, rewarding experience built for everyday play.

CORE INSIGHT

The win was making something small that people actually wanted to come back to.

Exploring new opportunities. I’m at my best in design-led teams that move fast and care deeply about interaction quality.

*If your team ships fast and clean, I'm already interested.

*If your team ships fast and clean, I'm already interested.

  • v0.05

    UPDATED NOV 2025

    SYSTEM CRAFT UI

    GOLD COAST, AUSTRALIA

    BUILD STABLE

    DESIGNED & BUILT BY HARRY MAHER